AI Insights · Timothy · October 2024
Top 5 Fish Games in Middle East Q3 2024: Performance Overview
Explore the performance trends of top fish games apps in the Middle East for Q3 2024, including Fishdom, Hungry Shark Evolution, and more.
In the third quarter of 2024, the fish games category on the unified platform in the Middle East showcased a variety of performance trends. Data sourced from Sensor Tower provides insights into the weekly downloads, revenue, and active user trends for the top five fish games in the region.
Fishdom by Playrix experienced a notable uptrend in weekly revenue, starting at about $100K in early July and reaching a peak of nearly $109K by the end of the month. However, revenue saw some fluctuations, closing the quarter at around $97K. Weekly downloads for Fishdom showed a peak in mid-July with over 54K, then experienced a gradual decline, ending September with approximately 33K. The app maintained a strong base of weekly active users, with numbers peaking in mid-July at 97K but settling at around 80K by the end of September.
Hungry Shark Evolution from Ubisoft saw moderate weekly revenue, with figures ranging from $1.7K to $2.6K, and closing the quarter at about $1.3K. Downloads surged in mid-July, reaching over 48K, but then decreased steadily, concluding September with approximately 13K. Weekly active users initially spiked to 179K in mid-July before stabilizing around 115K by the end of the quarter.
Aquarium Land - Fishbowl World from HOMA GAMES had a modest revenue performance, peaking at $695 in mid-July and tapering off to roughly $221 by the end of September. Downloads peaked at 17K in mid-July but declined steadily to around 7K by quarter's end. The app's weekly active users reached a high of 81K in mid-July, gradually diminishing to about 60K by late September.
Hungry Shark World, also by Ubisoft, displayed consistent revenue patterns with a peak of $2.7K in early July, decreasing to about $950 by the end of the quarter. Weekly downloads saw a drop from 10K in early July to about 3.5K by September. Active users peaked at 53K in the second week of July and settled at approximately 34K by the end of Q3.
Lastly, Fish Go.io 2 had minimal revenue impact, with figures staying below $30 throughout the quarter. Downloads fluctuated, peaking at 8.7K in late August, and declined to about 3.2K by the end of September. Weekly active users showed a peak in mid-August at 12.6K, settling at around 6.6K by the quarter's end.
For more detailed insights and data on these and other apps, visit Sensor Tower.